Sonntag, März 22, 2009

HackingLab

HackingLab: "Pinguino is an Arduino-like board based on a PIC Microcontroller. The goal of this project is to build an integrated IDE easy to use on LINUX, WINDOWS and MAC OS X. Arduino is a powerful tool with some defaults. One of its inconveniences are a no native USB interface on the chip and its code length.

The IDE of Pinguino is built with Python. An integrated preprocessor translates specific Arduino instructions directly into C. This preprocessor reduces the code length and the execution speed. Pinguino hardware is based on a 18F2550. This chip has an integrated native USB module and an UART for serial link."

Gefunden über den Schockwellenreiter...

Overview — Sphinx v0.5.2b1 documentation

Overview — Sphinx v0.5.2b1 documentation: "Sphinx is a tool that makes it easy to create intelligent and beautiful documentation, written by Georg Brandl and licensed under the BSD license.

It was originally created to translate the new Python documentation, and it has excellent support for the documentation of Python projects, but other documents can be written with it too. Of course, this site is also created from reStructuredText sources using Sphinx!"

Hatte ich den Link schon?

Mittwoch, Februar 25, 2009

Sonntag, Februar 22, 2009

Help Publicize PyCon

PyCon 2009: Chicago

PyCon is the largest annual gathering of the Python community in the world. PyCon is really three events in a row:

  • Tutorial Days: Wednesday March 25 & Thursday March 26 (2 days of tutorials this year instead of 1!)

    Learn something new and relevant in intensive 3-hour sessions. The evenings are free for socializing and Open Space.

  • Conference Days: Friday March 27 through Sunday March 29.

    See what's going on in the Python world, meet your fellow Pythonistas, share your knowledge and experience, make contacts, brainstorm projects, discuss prospects... the sky's the limit.

    • Scheduled talks will happen in the ballrooms. 4 tracks of talks and panels on a wide variety of topics will be presented, with something for everyone. Also we'll have keynote talks every day.

    • Open Space sessions

    • Lightning talks are quick 5-minute talks that you can sign up for at the conference. In a word, lightning talks are FUN!

    • Expo Hall: Meet with representatives of companies using Python, supporting Python, and hiring Pythonistas. Snag some swag!

      Many sponsors will be recruiting, so come prepared with business cards and résumés if you're in the job market. You can also check out the Python Job Board for listings.

    • And don't forget the hallway track!

  • Development Sprints: Monday March 30 through Thursday April 2.

    Help advance your favorite project, including Python itself! We provide the space and the infrastructure (network, power, tables & chairs), you provide the enthusiasm and the brainpower. All experience levels welcome. The sprints are free!

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Gefunden über den schockwellenreiter

Sonntag, Februar 15, 2009

Whoosh

Whoosh: "Whoosh is a fast, featureful full-text indexing and searching library implemented in pure Python."

Gefunden über den schockwellenreiter...

heise online - 11.02.09 - Visual Numerics bringt PyIMSL Studio auf den Markt

heise online - 11.02.09 - Visual Numerics bringt PyIMSL Studio auf den Markt: "PyIMSL Studio heißt das neue Produkt für Entwickler, die mit Phyton arbeiten, das Visual Numerics auf den Markt gebracht hat. Programmierer können damit mathematische und statistische Prototypen, die sie mit PyIMSL erstellt haben, direkt in ihre Anwendungen übernehmen. Es handelt sich um Verfahren, die sich auf die International Mathematical and Statistical Library (IMSL) stützen."

Sonntag, Februar 08, 2009

c't - magazin für computertechnik

c't - magazin für computertechnik: "Visualisierung

Jenseits von Balken und Torten ersinnen Infodesigner neue, oft animierte und interaktive Darstellungen. Gute Visualisierung setzt abstrakte Daten in griffige Bilder um, bietet schnellen Überblick und zeigt Zusammenhänge, die nackte Zahlenkolonnen verbergen.

* Komplexe Informationen vermitteln
* Website-Visualisierung mit Processing"

--> Um beim Thema "Visualisierung" zu bleiben... In der aktuellen c't steht ein bisschen was dazu. Dort werden einige Diagramm-Typen und Anwendungsfälle beschrieben. Es gibt noch einen weiteren Artikel "Netzradar - Website-Visuallisierung mit Processing programmieren".

Interessanter Link aus den Artikel ist dieser hier ("This is an atlas of maps and graphic representations of the geographies of the new electronic territories of the Internet, the World-Wide Web and other emerging Cyberspaces.")

Shoebot | Main / HomePage browse

Shoebot | Main / HomePage browse: "Shoebot is a pure Python graphics robot: It takes a Python script as input, which describes a drawing process, and outputs a graphic in a common open standard format (SVG, PDF, PostScript, or PNG). It has a simple text editor GUI, and scripts can describe their own GUIs for controlling variables interactively. Being pure Python, it can also be used as a Python module, a plugin for Python-scriptable tools such as Inkscape, and run from the command line. It was directly inspired by DrawBot and Shoes. Thus, 'Shoebot.'"

--> Dies hier ist nicht Plattformabhängig... ==> Testen!
(auch über den Schockwellenreiter gefunden)

NodeBox | Home

NodeBox | Home: "NodeBox is a Mac OS X application that lets you create 2D visuals (static, animated or interactive) using Python programming code and export them as a PDF or a QuickTime movie. NodeBox is free and well-documented."

--> Leider nur für Mac OS X...
(Gefunden über den Schockwellenreiter. )

Mittwoch, Februar 04, 2009

Doug Hellmann: Writing Technical Documentation with Sphinx, Paver, and Cog

Doug Hellmann: Writing Technical Documentation with Sphinx, Paver, and Cog: "During the course of the project, my article style and tool chain have both evolved. I now have a fairly smooth production process in place, so the mechanics of producing a new post don't get in the way of the actual research and writing. Most of the tools are open source, so I thought I would describe the process I go through and how the tools work together."

Samstag, Januar 31, 2009

Cleaning up Zope 3's dependencies

Cleaning up Zope 3's dependencies: "We've been working on cleaning up Zope 3's dependency structure, which in places is very hairy."

--> Einfach wegen der Bilder interessant. Sofwareentwicklung anschaulich.. ;-)

Mittwoch, Januar 28, 2009

Entity Crisis: Giant, Python Powered Robots.

Entity Crisis: Giant, Python Powered Robots.: "These are the robots I've been working on for the last 12 months. They each weigh about 11 tonnes and have a 17 meter reach.

The control system is written in Python, with small sections of C which run in hard-real-time to guarantee safety."

Freitag, Januar 23, 2009

MIT OpenCourseWare | Electrical Engineering and Computer Science | 6.189 A Gentle Introduction to Programming Using Python, January (IAP) 2008 | Home

MIT OpenCourseWare | Electrical Engineering and Computer Science | 6.189 A Gentle Introduction to Programming Using Python, January (IAP) 2008 | Home: "This course will provide a gentle introduction to programming using Python™ for highly motivated students with little or no prior experience in programming computers. The course will focus on planning and organizing programs, as well as the grammar of the Python programming language. Lectures will be interactive featuring in-class exercises with lots of support from the course staff."

--> Gefunden über den Schockwellenreiter, wie so oft...

Sonntag, Januar 18, 2009

EuroPython : a Python Conference

EuroPython : a Python Conference: "EuroPython 2009 - Announcement and Call for Proposals

The EuroPython Society is pleased to announce Europe's Premier Python Conference EuroPython 2009 which will take place from 28th June to 4th July 2009 in Birmingham, UK"

--> Hinfahren? Könnte ja ganz interessant sein...

Montag, Januar 12, 2009

Zine: Python Blogging Software by Armin Ronacher - O'Reilly Broadcast

Zine: Python Blogging Software by Armin Ronacher - O'Reilly Broadcast: "Attention, users of Blogging Software, like Word Press, there is now a serious Python competitor, Zine. The lead developer is Armin Ronacher, a wunderkind Python developer it seems, he is still in college, yet has written an amazing slew of apps along with the Pocoo Dev Team.

I gave 0.1.2, today, and was quite impressed. Zine has the ability to migrate Wordpress blogs, and write plugins in Python, yipee! I would pay attention to Zine and Armin Ronacher, I think they are both going places."

--> Testen

Sonntag, Januar 11, 2009

Welcome // Werkzeug

Welcome // Werkzeug: "Werkzeug started as a simple collection of various utilities for WSGI applications and has become one of the most advanced WSGI utility modules. It includes a powerful debugger, full featured request and response objects, HTTP utilities to handle entity tags, cache control headers, HTTP dates, cookie handling, file uploads, a powerful URL routing system and a bunch of community contributed addon modules."

Freitag, Januar 09, 2009

uxpython - Home - cross-platform GUI - modern, stylish and enjoyable cross-platform UI(user interface) toolkit

uxpython - Home - cross-platform GUI - modern, stylish and enjoyable cross-platform UI(user interface) toolkit: "overview screenshots download docs contact
modern, stylish and enjoyable cross-platform UI(user interface) toolkit
rel03-showcase

uxPython is a cross-platform UI toolkit for creating stunning user interfaces. Built from the ground up to empower the developer to create widgets and interactions that are distinctive and easy to use. uxPython comes with many standard widgets while making custom widgets are easy."

--> Gefunden über den Schockwellenreiter

Montag, Januar 05, 2009

( Python) Game-Programming

[Der Schockwellenreiter: Weblog-Archiv 05.01.2009]: "Und nun die Quelle meiner Inspiration: Das Buch Game Programming von Andy Harris, ist nach Beginning Game Development with Python and Pygame das zweite hervorragende Buch, das einem die Spieleprogrammierung mithilfe von Python und PyGame nahebringen will. Auf 570 Seiten erfährt man wirklich alles, was man zur Programmierung von 2D-Spielen wissen muß:"